-spoilers-. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. Companions in the player's party deal damage based on the game's difficulty setting. Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. Arqade is a question and answer site for passionate videogamers on all platforms. If commutes with all generators, then Casimir operator? Do companions need ammo for weapons you give them and is Boone - Reddit equip someone with a minigun and 1 ammo, they can blast away all day! Lily Bowen, Rex, and ED-E. They will also stop using a weapon if it breaks, according to the wiki. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). This should not be needed for any companion or follower as the are now covered by the script. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. Go on nexus and type the name of each companion into the search panel. This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? Primarily, this is found in disabled dialogue options, such as a conversation with. However, as Nerve is currently implemented, only the damage boost is ever applied to companions, limiting the usefulness of a high charisma build significantly. All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. Manage all your favorite fandoms in one place! Furthermore, depending on a companion's preferred weapon type, damage can be increased even further by buying improved ammunition, or crafting it with Hand Loader or Vigilant Recycler. Which quests should I take to get an independent New Vegas and happy endings? Fallout: New Vegas companions | Fallout Wiki | Fandom GARU - Infinite ammo for your companions at Fallout New Vegas - mods The powerful open-source mod manager from Nexus Mods. Guns do require ammo for your follower to use if it is not the default weapon they come with. Well, they did in 1 and 2. Generic Doubly-Linked-Lists C implementation. It originally had . This optional content also adds new challenges and more achievements and trophies. Install hundreds of mods with the click of a button. This can happen to ED-E. Every permanent companion has their own quest, either side or unmarked. Will companions/settlers still run out of ammo if I give them a matching gun? Which was the first Sci-Fi story to predict obnoxious "robo calls"? In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. It only takes a minute to sign up. It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. There do seems to be some exceptions for this though. AmenoLT (Topic Creator) 11 years ago #3. Fallout: New Vegas NPC Commands For almost all NPC commands, the NPC must be targeted before typing the command. On the PlayStation 3, this can be fixed by telling the companions to use melee or ranged and switch back to what they were using. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! fallout new vegas - Do followers use ammo for a new gun? - Arqade Identify blue/translucent jelly-like animal on beach. Some people are proof that G-d exists; evolution would have prevented them. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. Best of luck! Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. oh that is cool thanks. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). Fallout: New Vegas companions - The Vault Fallout Wiki - Fandom Connect and share knowledge within a single location that is structured and easy to search. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? Do companions need ammo? : Fallout: New Vegas Typically my perimeter turrets kill stuff way before my settlers see them. Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. How do I not fail The Legend of the Star quest? Install hundreds of mods with the click of a button. rev2023.5.1.43405. Or the .38 ammo type at least (due to beginning with a pipe pistol)? The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. RELATED: Fallout New Vegas: 10 Best Mods You Need To Try Companions are controlled via the Companion wheel. Only 10 shots. When you give them a different weapon to use, you have to give them ammo for it. Companions Infinite Ammo at Fallout New Vegas - mods and community Most companions use a weapon that's named after them. Companions will tend to take safer, if longer, routes to the player if separated, however, should the player be traversing steep ledges or cliffs they may fall resulting in them becoming unconscious, or die if in Hardcore mode. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. Xxfirebird95xX - 11 years ago - report. updated Jul 11, 2018 There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. Do you know any companions that use energy weapons, I'd like to give my gattling laser away. What is Wario dropping at the end of Super Mario Land 2 and why? The only time companions will have infinite ammo is when they use their default weapons. Deputy Beagle is a weird exception. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Do companions need ammo for weapons you give them and is Boones default weapon good. The weapon must be stronger then the original weapon the companion uses. The ammo is hidden and not useable by . Number one rule of Fallout 1 and 2. These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. thanks for testing, looks like giving alternate guns stlil requires ammo. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. My follower picked up a gamma pistol and a few rounds along our travels, and ran out of ammo shortly after. This means they only need to carry 1 ammo equip someone with a minigun and 1 ammo, they can blast away all day! If I gave Cass a 12-gauge shotgun to replace the one she currently uses, which is a 20gauge, would I need to give her 12-gauge ammo for her to use it? Magical companion ammo (Fallout: New Vegas) How do I get to the Boomers without being blown up. Looks like i really need to make a full Legion playthrough. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. not with their companion weapon well they use companion ammo that has limitless supply. Companions Infinite Ammo Redux at Fallout New Vegas - Nexus Mods They will also stop using a weapon if it breaks, according to the wiki. Temporary solution is sending your companion home or to the Lucky 38 then recruiting them again. 2023 GAMESPOT, A FANDOM COMPANY. is there such a thing as "right to be heard"? (reference begins at 9:11:11), Do Not Sell or Share My Personal Information, Acquiring companions is necessary for the, Permanent companions are controlled via the. The state of the armor and/or weapon that you give will not decrease when companions equip and use them. Surely enough she burns through ammo quite quickly. How do i give my companion a different weapon (gun) I'm going to try that tomorrow. From left to right: Rex, Cassidy, Raul (Vaquero outfit), Lily, Boone (assault armor), ED-E, Veronica, and Arcade. Same as how there's special "companion arrows" in Skyrim. They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. Sometimes I've noticed when looting a body or a "dungeon" rewards chest (like they always had in Skyrim, except these are commonly the Army green steamer trunks) Cait will ask me for small rounds/ammo if she ran out on her AsSault Rifle. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Is there a generic term for these trajectories? Weapons with a higher DAM that you give them do need ammunition supplied. Does a password policy with a restriction of repeated characters increase security? I know a spell that'll make you show your true form! Short story about swapping bodies as a job; the person who hires the main character misuses his body. All eight permanent companions in Fallout: New Vegas. The moment you give them something different they'll need ammo to use with it. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. Magical companion ammo is a type of ammunition in Fallout: New Vegas. You're browsing the GameFAQs Message Boards as a guest. This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. My companions only have the guns I give them. Yep, unfortunately you do need to give the companions ammo. All rights reserved. Each companion also has a special attribute referred to in the game as Nerve. I'd suggest running her with melee (since she WAS a pit fighter and a damn good one at that) with decent armor with boosting stats like Strengthened or something. The poison will cause your companion to go unconscious a few times, but the poison will eventually wear off. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. Log in to view your list of favourite games. There is a way to get all 6 humanoid companions - check. Companions default armor doesn't degrade and their default weapons don't run out of ammo. The best answers are voted up and rise to the top, Not the answer you're looking for? Fallout Wiki is a FANDOM Games Community. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. Only Boone and Veronica are able to carry or wear faction apparel. How do you get the key to open a set of doors in sunset sarsaparilla headquarters? ALL RIGHTS RESERVED. However, after waiting for a certain amount of time, companions will return to where they were originally recruited. wait, no arguing? That covers settlers, what about companions? Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. Espaol - Latinoamrica (Spanish - Latin America). Copyright 2023 Robin Scott. I haven't tested that yet myself. It is impossible to give it back. Effect of a "bad grade" in grad school applications. So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. This author has not provided any additional notes regarding file permissions, Core concept and most of the implementation is courtesy of Morat48, This mod is opted-in to receive Donation Points. For instance, all settlers carry a standard pipe pistol using the .38 bullet. For more information, please see our Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. Companions default armor doesn't degrade and their default weapons don't run out of ammo. Yes, they use ammo. but if you give them a gun they use ammo. This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Companions Infinite Ammo Redux. A way around this is to turn hardcore mode off (if it is active). For settlers things work slightly differently than with companions. pls help. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. This also applies to non-human companions who cannot wear armor, i.e. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. So you'll have to supply them. When the ammunition is dropped, you cannot pick it up again. Can I use an 11 watt LED bulb in a lamp rated for 8.6 watts maximum? Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? When i try to enter the (player.additem000000f) cheat it doesnt work, Why? Some of it is really ugly. I crafted a much stronger one to give to her hoping she would use it instead of her normal 10mm. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Leaving a companion without any of their magical companion ammo will mean that they will be unable to fire their ranged weapon until the ammunition is returned. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. The only time they don't use ammo is if they are using their default weapon. Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Forged in Gods very flames! Which language's style guidelines should be used when writing code that is supposed to be called from another language? Connect and share knowledge within a single location that is structured and easy to search. 2 things must happen before the companion will switch to the selected weapon you have given to it. If the null hypothesis is never really true, is there a point to using a statistical test without a priori power analysis? tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. When you give them a different weapon to use, you have to give them ammo for it. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. This has unlimited Ammo and can only be used by Boone. Do companions use ammo??? - Fallout: New Vegas - GameSpot Mysteriously, the Courier will have it. New comments cannot be posted and votes cannot be cast. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. How do i give my companion a different weapon (gun) So i have rex and cass currently, everytime i try to put a perfect condition weapon in cass' inventory she would still use the caravan shotgun, is there a specific weapon type i have to give her or smth? do you not know how forums work? and our Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. So I don't know exactly what will happen when they run out yet. The following is based on bugged content. Do NPCs use up ammo? - Fallout: New Vegas - GameSpot You only need to give them a weapon; they have infinite ammunition. -removed world placement of companion ammo source. It only takes a minute to sign up. http://www.nexusmods.com/newvegas/mods/34912/. One does not need to have their companions actively following to gain their perks; they can be told to wait. @DCShannon so you are saying that you believe that settlers do not use ammo? Fallout: New Vegas console commands and cheats | PCGamesN Calvin Trillin June 16, 2006. Gun Runners' Arsenal | Fallout Wiki | Fandom The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. Some assets in this file belong to other authors. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. She will not wear these items, however, because their DT is inferior to her default clothing. Once that companion is knocked out the fighting stops. How to have the best Fallout New Vegas experience today - PCGamer End of information based on bugged content, Q&A session with Josh Sawyer during a live charity stream. ALL RIGHTS RESERVED. The follower can then be asked to rejoin. This add-on increases the number of unique weapons, weapon mods and powerful ammunition types and adds other ammo recipes to be discovered in the Mojave Wasteland. Morrowind May Modathon and Skywind Gameplay Preview. How do I stop the Flickering on Mode 13h? rev2023.5.1.43405. All 8 companions have very different. There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. Confused about it, the Vault didn't help me. They only change gear if they are given gear that has a better Damage Threshold than their own outfits. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. [random, baseless argument that companions are OP because they don't use ammo.]. This means they only need to carry 1 ammo. Companion ammo? - Fallout: New Vegas - GameSpot They don't need ammo for their default weapons, they have an infinite supply. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. As a former member of NCR First Recon, Craig Boone will carry or wear any NCR faction apparel. Do mine eyes tell me lies? Do companions use ammo??? Learn more about Stack Overflow the company, and our products. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. ], Guards not equipping the items I give them. Mini nukes for the fatman do actually get consumed and I'd guess (although haven't tested) that this is also true for missiles. If it's like NV, the 10MM ammo Piper uses for her default gun is actually different from normal 10MM ammo. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. What is this? If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. A solution is recruiting the one that the other companions are ganging up on, so that they are essential. 2023 GAMESPOT, A FANDOM COMPANY. When a gnoll vampire assumes its hyena form, do its HP change? Why did US v. Assange skip the court of appeal? The results will be all the mods available for that companion, starting with the most downloaded mods. The Brush Gun technically deals the highest damage, but the .45-70 ammo is rather expensive and hard to come by through scavenging. Would she use up that ammo? However, I think I found evidence that it happens just now, at least on Hardcore mode/Very Hard . They are pretty amazing against low level guys. Generating points along line with specifying the origin of point generation in QGIS, Adding EV Charger (100A) in secondary panel (100A) fed off main (200A). Did you give them ammo for it? Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. The powerful open-source mod manager from Nexus Mods. I've tried this with other companions, and they will use the new weapon, but only if you give them ammo, which they then consume until it is gone, at which point they switch back to their default gun with its magic ammo. Unless you are getting the 50% companion damage bonus from 10 charisma though their default weapons are generally the best choice. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.